Toughest App to Get Right – Tweetbot for iPad Review
Arguably (one of) the toughest app on any device to get right is the application for Twitter. There are many reasons why it is so difficult to get it right: people being the biggest reason of all. Everyone uses Twitter in such a myriad of ways that it is difficult to find the client that suits how you use twitter. Speaking from experience I think I have downloaded nearly every notable Twitter client for the iPad and still I find them (the clients) lacking in one way or another.
Of all the Twitter clients I’ve tried Tweetbot is at the top of a very long list of Twitter clients. Tweetbot ranks among the top of all Twitter clients because it easy to use while still being robust enough to handle the most demanding of Twitter users. Among the more useful features are sliding a tweet right to view replies and sliding left for more detailed view of the tweet (scroll up for replies, if any exist). Most timelines include the ability to search the downloaded tweets (use search on the left navigation bar for a more powerful search).
What Tweetbot doesn’t do for you is make you fit into how the developer envisioned the application being used as the only way it can be used. Tweetbot offers quite a few options to help customize it to suit you. You can change the font size (tiny to huge), display name ( full name, user name or both), date format, navigation (hiding or displaying favorites, search, profile, lists, re-tweets and mute filters), streaming, quote format and much more.
Beyond the left and right sliding of tweets Tweetbot makes use of another gesture: triple tap. Triple tapping can cause one of the following user configurable actions: reply, re-tweet, favorite, translate, or view in Favstar. Translation occurs in the app in the form of a dialog box. In the few tweets I tried translating, it translated quick enough to be useful. Presumably translation translates tweets to the default language of the iPad, as this is one of the few features without any user customization. Given that the developer’s domain has DNS entries for Google Apps, translation is likely handled by Google. Having never heard of Favstar I found it to be an odd choice for the triple tap gesture however, users of the site might like it. Favstar allows users to get more detailed information about tweets; think analytics for tweets.
One feature I especially liked is the ability to import and export Twitter accounts into Twitter’s iOS application. This meant I didn’t have to re-type all my Twitter account information to start using Tweetbot. People with multiple Twitter accounts will particularly like the easy transition.
Tip: Leave your Twitter account setup in iOS and uninstall the Twitter app to retain Twitter integration in other applications yet save the space; this will also stop double data and Twitter polls from both Twitter applications.
Alerts in Tweetbot work as they should except for one simple oversight. Tweetbot doesn’t have the ability to run in the background and poll for new tweets in your Twitter stream. Tweetbot alerts for mentions and direct messages any time but the lack of background updating for Twitter stream as a whole feels like an oversight; for users that want or need such a feature. Tweetbot does allow for “streaming” of your Twitter stream but only when open and the active application.
Is Tower of Fortune Worth Spinning the Wheels and Taking a Chance?
With a simple push of the button, Game Stew Studio hopes to show you a “Reel” good time with its latest release, Tower of Fortune, out now for iOS ($.99). Can a monochrome, slot machine RPG really hope to hold its own amongst some of the heavy hitters currently making the rounds in the iOS App Store? Only The Gadget Gurus can say for sure!
Gameplay
Tower of Fortune attempts to take one of the most complex styles of gameplay and reduce it down to one that takes little-to-no effort. Tower of Fortune is an RPG, set long after the adventurer in the story has retired. His daughter has been taken from him, and there’s nobody left but he to rescue her. That’s about all of the story we’re given and, more or less, all of the direction we’re given for gameplay. You’ll spend the first few minutes trying to figure out what to do, and end up spending a few hundred gold coins in the tavern.
It’s in this tavern that you’ll learn the two basic parts of Gameplay: “Spin” and “Stop”. That’s it. Sure, there’s a few other parts such as assigning weapons and armor and buying goods from the market, but at its heart, Tower of Fortune is a slot machine game.
Now, don’t get me wrong, this is a lot more fun than it sounds. Each wheel of the slot can have attack, be attacked, earn XP or earn money, with the first wheel dictating the actual turn of play. If more than one wheel matches up, the action is multiplied. This can be good or bad; imagine getting attacked with each wheel matching! Subsequent actions result in combos that amplify the effect of the action.
Unfortunately, none of this is explained to you anywhere, and you’re forced to find it all out on your own. This game would really benefit form some sort of tutorial or manual, and it loses a point or two for its lack. The game will often find players starting out by wasting all of their money at the tavern before they learn how to earn more. You haven’t figured it out, yet, have you?
To make more money, we go back to the main screen and select any portion of the tower (hence, TOWER of Fortune). From here you’ll battle enemies and bosses in an attempt to win back your daughter. The gameplay, while a bit repetitive, is still fun and I’ve found myself coming back to it while doing various tasks throughout the day. With simple, one-handed gameplay, it can be played waiting in line at the supermarket, sitting on the bus on the way to work, or on the couch while you watch TV. Once you’ve figured out HOW to play, it’s a fun little game with a great gameplay style.
Graphics/Design
Tower of Fortune’s unique, monochrome design is actually quite refreshing. It’s very 8-bit and retro and feels much like the Gameboy games of old. Detail isn’t applied so much to the graphics, but rather to a gameplay style unique to the app store. In a world full of “HD” and “Retina Display”, having a throw-back to simpler times is pleasing to the eyes and well worth the purchase. The lighter design also makes it easier to see in the dark, so if you’re concerned about waking your significant other while you play in bed, you can turn down the brightness and still see the game.
Enemy units are all unique and follow themes based on your location in the tower. Bosses are bigger than the average enemy, and all characters animate in a retro-style that fits in well with the rest of the game. The only issue with the animation and graphic style is the fact that animations happen every time and there’s no way to skip them. After you’ve been bonked on the head with a bottle for the 100th time, you’ll wish something else would animate.
Sound
In line with the graphic style, the sound design is 100% retro. It’s a lot of chiptune-type, 8-bit digital music and it really fits with the overall style of the game. At maximum volume, it can get a bit loud, but is pleasing to the ears at lower volumes. Each move of each character makes noise, and Big Stew has stated that they have plans to increase the amount of background music and make improvements there. Much like games of yore, the sound and background music can get repetitious, which seems to fall in line with the rest of the game.
Overall
With a retro feel in both sight and sound, and a simple style of gameplay, Tower of Fortune has the chance to provide a decent amount of fun. Players who find time consuming games a bit too…time consuming, will enjoy the quick-hit style of one-click play, and players looking for a bit more under the hood will enjoy the RPG elements. Neither style really overpowers the other, which may deter users who would prefer one over the other, but this game is certainly playable by players of any skill level. While sound and animation can be a bit repetitious, it shouldn’t drive players away from enjoying this game. At $.99, this game is perfectly priced and certainly prepared to give you a dollar’s worth of entertainment.
Guru Review Score:
Gameplay: 8/10
Graphics/Design 8/10
Sound: 8/10
Overall: 8/10
Wrestling Manager Attempts to Pile-drive the Competition
Serious Parody bills Wrestling Manager (iOS) as the “best wrestling game for mobile phones”. It also makes mention that it’s the “ONLY WRESTLING MANAGEMENT GAME ON iOS”. Whether or not that second statement is true is neither here nor their, but the one thing I did set out to find was whether or not it really was the best wrestling game for mobile phones. Would it put the rest of the competition in a headlock? Did Serious Parody body slam the other contenders to the title belt? After sitting down with the game for a few hours, here’s what I was able to find out.
Gameplay
The premise of Wrestling Manager pretty much gets explained in the game’s title. Wrestling Manager is an iOS game that allows you to play the part of the less-often explained and, until recently, less-often seen side of the professional wrestling world. You take on the role of the owner of an upstart backyard wrestling organization with a goal to dominate the world of professional Wrestling. You become the promoter, match planner and boss of whatever league you decide to develop.
The main interface centers around a calendar of events. Here you’ll put together promos, matches and special events, all selected through a random pack of cards that you’re given at the beginning of the game. In much the same way as many games on the iOS market today, more cards can be bought for a nominal price, or earned with an inordinate amount of in-game currency. It’s this calendar section that makes up the brunt of the game and where you’ll spend most of your time developing each day’s card.
Once you’ve developed your entire card, you’ll launch into that day’s event and the game will simulate the results of each match and promo in an attempt to level up your wrestlers and the remaining cards. Depending on the level of your success, you’ll be given feedback at the end of each match. Admittedly, over the few hours that I played, I wasn’t able to put together much of a card that would earn me anything than some beat writer telling me that I sucked. I’m not quite sure what the secret to success is at this point, but i hope to find out over more time with the game.
It’s all pretty standard simulator-style gameplay. There’s a lot of reading, a lot of stats, and a ton of number processing. You’ll need a decent amount of time to plan a really good card, which is where the automated setup portion comes into play. At any point in time, during selection of promos, matches, etc., you might see an “A” in one of the boxes. Clicking this will allow the simulator to set up whatever it is you’re trying to select without you needing to give it much thought. In my experience, the game did a great job of selecting things for me, but it’s just not a fun way to play the game. The real fun is in making your selections!
Graphics/Design
It’s obvious that Serious Parody spent a great amount of time with their design of this game. From the naming of the wrestlers and locations to each individual screen, the visuals in this game are really pleasing to the eyes. Screens are consistent across most of the game, and it always gives me a chuckle to see what wrestler names are going to come out of the next pack! The high resolution on the iPhone is crystal clear, but a word of warning: this game gets a bit grainy up-scaled on an iPad.
Sound
So here’s my biggest (and really only) complaint with this game. There’s no sound. I reached out to Serious Parody and was informed that it was either a choice between sound or adding factions. Their next decision is between achievements and sound and, considering the landscape of gaming today, I’m guessing sound is going to lose this match, as well.
Overall
I’ll come right out and say it: I really like this game. I honestly wasn’t sure if I was going to enjoy another sim game. I’ve played all of the kairosoft games and was really hoping this wasn’t going to be a clone. Thankfully, Wrestling Manager takes on a life of its own, with it almost being a deck building game, akin to Magic:TG and the latest Assassin’s Creed card game. Games like that are a nice change of pace from the Angry Birds and Draw Somethings. I’ve got a few issues with some of the aspects of this game, so it’s far from perfect. It’s a bit pricey, which seems to spit in the face of the fact that they’re also charging for in-app purchases. That whole “No Sound” thing is a HUGE bummer. It would have been great with a few audio clips of fake wrestlers cutting promos, but it’s understandable why it’s not there. But this game is a solid purchase and definitely shows a lot of promise. Whether or not this game will ultimately justify it’s $10 price tag is really up to you, but if you’re looking for a great wrestling simulator (especially in the giant sea of wrestling simulators on the market…wait…) than Wrestling Manager is the game with which to go.
Guru Review Score:
Gameplay: 9/10
Graphics/Design 9/10
Sound: 0/10
Overall: 8/10
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Accell Composite Video and Stereo Audio Cable for iPod, iPhone, and iPad Review
Most people don’t give a second thought to simple accessories for their gadgets. They want their accessory to work, and if it works they are satisfied.
I was sent an Accell composite AV cable for review from Accellcables.com. They list that it is compatible with iPad, iPad 2, iPhone, iPhone 3G, iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (1st gen), iPod touch (2nd gen), iPod classic, iPod nano (3rd gen), iPod nano (4th gen), iPod nano (5th gen), iPod with color display, and iPod with video. Its main purpose is to allow you to display movies on another screen, but it also includes the capability to charge and/or charge and sync your device. It is a very generous 5 feet long, and feels very well-made.
Dear Gurus, Kindle Fire vs iPad, Which Should I Buy?
Here at The Gadget Gurus, we are sorta known as experts in the world of gadgets (and love). A question that I have encountered many times via email, Twitter, etc.. has been people wondering whether to get a Kindle Fire or an iPad. So in today’s edition of “Dear Gurus” I will attempt to answer that question for you. Keep in mind I will presenting the facts of both of these devices, use cases where each fits best and an unbiased opinion. I could regurgitate the specs of each device, but that’s not what you want to read. You want to know why either one may or may not fit into your life. Which device provides the most value to you. If you’re on the fence about either of these devices, hit the details to see what this Guru suggests.
